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A novel strategy for solving the stochastic point location problem using a hierarchical searching scheme

机译:一种利用分层搜索方案求解随机点位置问题的新策略

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摘要

Stochastic point location (SPL) deals with the problem of a learning mechanism (LM) determining the optimal point on the line when the only input it receives are stochastic signals about the direction in which it should move. One can differentiate the SPL from the traditional class of optimization problems by the fact that the former considers the case where the directional information, for example, as inferred from an Oracle (which possibly computes the derivatives), suffices to achieve the optimization—without actually explicitly computing any derivatives. The SPL can be described in terms of a LM (algorithm) attempting to locate a point on a line. The LM interacts with a random environment which essentially informs it, possibly erroneously, if the unknown parameter is on the left or the right of a given point. Given a current estimate of the optimal solution, all the reported solutions to this problem effectively move along the line to yield updated estimates which are in the neighborhood of the current solution.1 This paper proposes a dramatically distinct strategy, namely, that of partitioning the line in a hierarchical tree-like manner, and of moving to relatively distant points, as characterized by those along the path of the tree. We are thus attempting to merge the rich fields of stochastic optimization and data structures. Indeed, as in the original discretized solution to the SPL, in one sense, our solution utilizes the concept of discretization and operates a uni-dimensional controlled random walk (RW) in the discretized space, to locate the unknown parameter. However, by moving to nonneighbor points in the space, our newly proposed hierarchical stochastic searching on the line (HSSL) solution performs such a controlled RW on the discretized space structured on a superimposed binary tree. We demonstrate that the HSSL solution is orders of magnitude faster than the original SPL solution proposed by - ommen. By a rigorous analysis, the HSSL is shown to be optimal if the effectiveness (or credibility) of the environment, given by $p$ , is greater than the golden ratio conjugate. The solution has been both analytically solved and simulated, and the results obtained are extremely fascinating, as this is the first reported use of time reversibility in the analysis of stochastic learning. The learning automata extensions of the scheme are currently being investigated.
机译:随机点位置(SPL)解决了学习机制(LM)在收到的唯一输入是关于其应沿其移动方向的随机信号时确定线上最佳点的问题。可以通过以下事实将SPL与传统的优化问题区分开来:前者考虑以下情况:例如从Oracle(可能计算导数)得出的方向信息足以实现优化,而实际上却没有显式计算任何导数。可以根据试图在直线上定位点的LM(算法)来描述SPL。 LM与随机环境进行交互,如果未知参数位于给定点的左侧或右侧,则该环境实际上可能会错误地通知它。给定当前最优解的估计值,所有已报告的关于该问题的解决方案都会沿线有效移动,以产生更新的估计值,该估计值与当前解决方案相近。1本文提出了一种截然不同的策略,即对策略进行划分。线以分层的树状方式移动,并移动到相对较远的点,以沿着树的路径为特征。因此,我们正在尝试合并随机优化和数据结构的丰富领域。实际上,从某种意义上说,就像在SPL的原始离散化解决方案中一样,我们的解决方案利用离散化的概念,并在离散化空间中操作一维控制的随机游走(RW),以定位未知参数。但是,通过移动到空间中的非相邻点,我们新近提出的分层在线随机搜索(HSSL)解决方案对构造在叠加二叉树上的离散空间执行了这种受控RW。我们证明,HSSL解决方案比ommen提出的原始SPL解决方案快几个数量级。通过严格的分析,如果$ p $给出的环境的有效性(或信誉度)大于黄金比率共轭,则表明HSSL是最佳的。该解决方案已经过解析解决和模拟,并且获得的结果非常引人入胜,因为这是首次报道了在随机学习分析中使用时间可逆性。该方案的学习自动机扩展目前正在研究中。

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